• Suite of sweets

    PURPOSE Create habit forming behavior by conditioning users to connect with the treats of their liking on a daily basis. Brand awareness, product sales, social sharing and volume increases in purchases are all benefits of this game. CONCEPT One of these desserts is free, the others provide discounts. Try it daily! One of the products […]

  • Sweepstakes are made for sharing

    PURPOSE Stimulate users to check in daily with a brand and play that brand’s game. CONCEPT In Sizzle, our consumers will be able to visit brand pages on a daily basis, and each day they will secure ticket(s) for their entry into a cash sweepstakes. No purchase is required to get the free entry tickets […]

  • Taste of the season

    PURPOSE A global seasonal stunt to bring one of the greatest legends of all time to life. Engage an audience to activate a holographic experience at at key moment in time. Generates viral sharing, user engagement, user identification and increased brand awareness and appreciation. CONCEPT Point your phone into the sky at dusk on December 24th. […]

  • The Voice Trigger

    PURPOSE Leverage a celebrity augmented reality performance in partnership with a brand to create a consumer need to purchase a specific package that will trigger the augmented performance. Generates sales, awareness, peer to peer sharing, social media sharing and distributes discounts and prizes to end users building brand loyalty and consumer engagement. CONCEPT Point your […]

  • Time delivers when emotion is strongest

    PURPOSE Time offers can be developed into a live game that can be played against predictive entertainment experiences like award shows, sporting events, elections and other. Use time to your brand’s advantage. Sizzle can deliver offers in very short windows of time. Whether a championship has been determined, or even when the home team has […]

  • Transactional augmented reality

    PURPOSE Leverage the persuasive power of an augmented reality explanation by making it fully transactional to increase customer interest, increase sales and perpetuate continued engagement. CONCEPT Scan any item to unlock the augmented reality sales kit. In this kit, team members will be able to present product assortments for their customers to experience in the […]

  • Triple Match slot machines

    PURPOSE Sizzle Triple Match Slots is founded on the same principle that built the Las Vegas strip…. a click of a button, followed by the anticipation of what will I win? When 3 matching products appear, the delivery of either a prize (totally free, no charge for shipping) or a discount of any kind. CONCEPTS […]

  • User-adventure branching storylines

    PURPOSE Brand sponsored short content is created in branching storyline form to enable the user to pick outcome options at moments in the story that take the user through different story experiences. This converts a consumer into a fan of the brand. Creates brand loyalty. Generates activations and engagement. CONCEPT Utilize the highly programmable suite […]

  • Viral AR in-store promotions

    PURPOSE Drive consumers into retail locations to access digital assets such as larger-than-life products for the user to shoot a selfie with and post to social media. CONCEPT Create a series of augmented reality products for digital distribution on location in the retail establishments. Reward the user for coming to the retail establishment to get […]

  • Viral Social Media Campaigns

    PURPOSE Elevate a brand to a new stature of social media sharing potential using SizzleFX to add a fun and engaging experience to a brand promotion. This increases transactions both online and retail as well as deepening consumer loyalty. CONCEPT Sizzle’s suite of augmented reality systems allows for consumers to take pictures of pets, kids […]