• AR mouth-watering deserts

    Enter a mall, discover a wide selection of tempting delights. This game allows the user to pick one that could be free for the taking! PURPOSE Facilitate a user to use augmented reality to make choices in food or beverage experiences, participate in games with chances to win prizes and discounts, or to use designer […]

  • AR multiplayer plane or car racing games

    Turn your brand into markers for a racing game or augmented reality game of competition. Builds strong consumer brand awareness and appreciation. Viral sharing and social engagement. PURPOSE Player v. player type games using a brand product as part of the game creates sales, generates brand awareness, viral sharing, user appreciation and much more! CONCEPTS […]

  • AR puts products into a virtual mind game

    3D augmented reality products appear in front and behind you, as well as to your left and right. Instructions appear on your screen. Slowly at first, then with more speed and more attempts to trick your mind. Higher levels score better offers and prizes. PURPOSE Entertain users with branded entertainment, introduce products to users in […]

  • AR stunt promotion lights up a tourism zone

    PURPOSE Leverage a tourist zone paired with augmented reality to generate activations, engagement, sales and social media sharing. CONCEPT Avatars from the Lion Fight would hypothetically make special AR appearances in specific tourist attractions and users can throw those videos to a Sizzle server that will populate the videos on a giant LED screen in […]

  • AR viral social media scrapbook cards

    PURPOSE Create viral social media spreading of resorts, theme parks and other tourist attractions using SizzleFX augmented reality experiences. CONCEPT Resorts can provide beautiful thematically branded photo frames for selfies to post in all social media. Consumers will use your branded augmented reality animated postcards to share their experiences in your resort, theme park, or […]

  • Audio triggers increase advertising ROI

    PURPOSE Increase the ROI and effectiveness of radio advertising by making it fully transactional and interactive. Sizzle audio triggers may be embedded in any radio, television, music or broadcast signal to deliver offers to the listening consumers. Increase customer activation, engagement, market research and transactions. CONCEPT Audio triggers create customized radio and television shopping experiences […]

  • Augmented reality treasure hunts

    PURPOSE: Deliver an onsite experience for guests of a location to hunt throughout the property searching for collectible elements in order to generate activations, engagement, move traffic to specific locations within a property, drive retail sales and customer loyalty. CONCEPT Treasure hunt for Hard Rock properties finding augmented music memorabilia, as well as augmented reality […]

  • Bears clean house

    PURPOSE Garner consumer loyalty by providing a branded AR game that teaches children responsibility and skills. CONCEPT Parents adhere reusable decals onto surfaces within the home. Each decal is assigned to a specific set of chores. The child scans the decal and is handed out a job by a Berenstain character. They learn responsibility through […]

  • Berenstain Mask

    PURPOSE Generate user activation and engagement, create peer to peer sharing and social media spreading, while generating consumer loyalty and brand awareness. CONCEPT Scan yourself wearing a Berenstain decorated face mask from Hot Topic and start posing with the corresponding AR character. Record your interaction and share. Collect the entire family. COST Monthly Cost: Pick […]

  • Billboards are promotional / transactional

    PURPOSE Increase the ROI of out of home advertising by generating interactivity across the wide range of Sizzle options and turning them into a game experience. CONCEPT Sizzle can recognize a billboard and make augmented reality illusions transforming the content of the billboard to a fun and interactive experience. This generates social media sharing and […]