• #IWantToWin

    PURPOSE 3D Holograms can be used to promote vehicles of any kind by creating a unique promotion that allows consumers to announce their interest in owning a specific vehicle, and promoting that desire across social media to generate substantial organic impressions. CONCEPT Vehicle manufacturers can use Sizzle to enable a consumer to point their phone […]

  • 3D AR breakdancing game

    PURPOSE Create user interactions with unique experiences that heighten awareness to a form of entertainment or sporting event. CONCEPT This is a dance competition game in which two players have a dance off for highest point scores. Can be used in the hip hop space to bring some songs way up the charts in the […]

  • 3D AR holograms create stunts

    PURPOSE 3D Holograms can be used at fan conventions, tourist destinations, big box stores, product presentations and concerts, to enhance the user experience and provide games, discounts, digital swag and social media sharing elements. CONCEPT In Times Square, a brand can launch any one of thousands of augmented reality promotions that are only triggerable on […]

  • 3D AR weekly treasure hunt

    Each week, the team ball is positioned in a strategically placed spot in a retail establishment. If the person finds the ball 5 weeks in a row, they win a free ball. This increases regular patronage, while empoweromg the children in the family to make the purchasing decision for groceries that week. PURPOSE Drive repeating […]

  • 3D sports-oriented games

    Skate games and similar experiences can come to life using augmented reality characters and engagements. PURPOSE Engage user in repetitive gaming experiences that deliver brand impressions, collect market research and motivate a deeper relationship between the user and the sponsoring brand. CONCEPT A skating shoe brand could hire a skater influencer and build a trick […]

  • A turn-key program to increase donations

    PURPOSE Reduce the cost of soliciting donations and generating revenue for non profit organizations by empowering them with the Sizzle suite of tools that increase patron awareness, increase contributions, stimulate awareness through peer to peer sharing and social media sharing. CONCEPT Scan posters or branded merchandise to make connections between causes and their donors that […]

  • Animated characters for the finding

    PURPOSE Drive repeating traffic to retail establishments by creating a treasure hunt in a cross promotion with television shows, movies, music, games, sports and other iconic characters. CONCEPT Children make the family retail shopping location decision when they learn of an AR treasure hunt that features their favorite characters positioned in a chain of retail […]

  • Animated characters location stunts

    PURPOSE Deliver users to retail locations to access themed selfie experiences that are only available at the retail location. Then drive the branded selfies to social media with contests and prizes attached. CONCEPTS Augmented reality experiences at a Target might include using the front of the Target store to bring favorite animated characters together to […]

  • AR 3D games draw new audiences

    PURPOSE Drive a user to a specific retail establishment in order to access a digital download of a fun new game to play for prizes and discounts. CONCEPT User opens Sizzle and points it straight forward. An augmented reality game like a polar bear floating towards camera, trying to catch Coke bottles is an example […]

  • AR 3D games promote entertainment

    PURPOSE Attract a user who is excited about a theatrical film, television show or similar and entice them to pay to view the film in a theater by adding added incentive to having seen the movie in a cinema versus watching it streaming on a platform. CONCEPT This AR experience was postulated for Maverick: Top […]