• AR mouth-watering deserts

    Enter a mall, discover a wide selection of tempting delights. This game allows the user to pick one that could be free for the taking! PURPOSE Facilitate a user to use augmented reality to make choices in food or beverage experiences, participate in games with chances to win prizes and discounts, or to use designer […]

  • AR multiplayer plane or car racing games

    Turn your brand into markers for a racing game or augmented reality game of competition. Builds strong consumer brand awareness and appreciation. Viral sharing and social engagement. PURPOSE Player v. player type games using a brand product as part of the game creates sales, generates brand awareness, viral sharing, user appreciation and much more! CONCEPTS […]

  • AR puts products into a virtual mind game

    3D augmented reality products appear in front and behind you, as well as to your left and right. Instructions appear on your screen. Slowly at first, then with more speed and more attempts to trick your mind. Higher levels score better offers and prizes. PURPOSE Entertain users with branded entertainment, introduce products to users in […]

  • AR viral social media scrapbook cards

    PURPOSE Create viral social media spreading of resorts, theme parks and other tourist attractions using SizzleFX augmented reality experiences. CONCEPT Resorts can provide beautiful thematically branded photo frames for selfies to post in all social media. Consumers will use your branded augmented reality animated postcards to share their experiences in your resort, theme park, or […]

  • Audio triggers increase advertising ROI

    PURPOSE Increase the ROI and effectiveness of radio advertising by making it fully transactional and interactive. Sizzle audio triggers may be embedded in any radio, television, music or broadcast signal to deliver offers to the listening consumers. Increase customer activation, engagement, market research and transactions. CONCEPT Audio triggers create customized radio and television shopping experiences […]

  • Augmented reality treasure hunts

    PURPOSE: Deliver an onsite experience for guests of a location to hunt throughout the property searching for collectible elements in order to generate activations, engagement, move traffic to specific locations within a property, drive retail sales and customer loyalty. CONCEPT Treasure hunt for Hard Rock properties finding augmented music memorabilia, as well as augmented reality […]

  • Bears clean house

    PURPOSE Garner consumer loyalty by providing a branded AR game that teaches children responsibility and skills. CONCEPT Parents adhere reusable decals onto surfaces within the home. Each decal is assigned to a specific set of chores. The child scans the decal and is handed out a job by a Berenstain character. They learn responsibility through […]

  • Billboards are promotional / transactional

    PURPOSE Increase the ROI of out of home advertising by generating interactivity across the wide range of Sizzle options and turning them into a game experience. CONCEPT Sizzle can recognize a billboard and make augmented reality illusions transforming the content of the billboard to a fun and interactive experience. This generates social media sharing and […]

  • Book cover scans (D.A.R.E. Anti-Bully)

    PURPOSE Pair a popular entertainment property with a deserving public service program to drive awareness, engagement and support for the cause. CONCEPT canning the front cover of a Berenstain Bear book provides the user with a quick PSA announcement by an AR character. Scanning the back shows the same character recapping the lesson of the […]

  • Branded vote at home engagements

    PURPOSE Create appointment television for network broadcasts by pairing a voting mechanism with a special AR recording that lets fans promote their favorite acts in fun and compelling ways. Generates market research, brand awareness, viral spreading. CONCEPTS Home audience is able to vote during the broadcast, and when they find the act that they are […]